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Hello! I'd like to suggest an improvement to Blendshape Weight Setting.
Is it possible to make the BlendShape weight setting go further down to -100%?
For example, when a keyform hits a certain spot, -100% would let the movement invert, which would be super handy for certain motions.
I hope this can be considered in the future updates! Thank you very much!
Image for example attached
The 5.3 beta seems to have implemented a "smart" artmesh pasting feature that attempts to automatically adjust where an artmesh is pasted. Unfortunately, the detection on that feature does not work properly, which leads to instances where an artmesh is misaligned when attempting to paste to the same location. I have linked a youtube video demonstrating this behavior:
https://youtu.be/X8D3_L7brMoWould it be possible to add a toggle between the old artmesh pasting behavior and the new behavior? The new behavior can be useful in many cases, but auto-adjusting the paste location isn't always necessary and can even be inconvenient.