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Obsidian: on taht same page it says "Note: The following settings are no longer required due to the new “Optimize Java memory allocation for editors” feature implemented in Cubism Editor 3.1. However, if you wish to control memory usage yourself, please configure the following settings."
Yolk, that amount is the one in use and allocated, it grows by itself depending on the model, and the amount of art, are you sure is not laggy because you are having glue or bugged artmeshes ? (On the log should show a lot of red, that lags a lot the program)
Usually the program starts with just 2Gb (that is the minimum) but when is initiating it reads your ram and allocates all fo it into the system, on the bottom right it shows how much you are using it (of the total)
You have a repeat parameter without the corner points (mostly sure) or can be other problems but check if you used a repeat parameter and it ahs all 3 points (on all of them)
> Or will the rendering process skip them in this case?
As you mentioned, objects set to "Hide" status or "Opacity" to 0% in Cubism Editor will be skipped during the drawing process in the CubismSDK for Native.