Auto-Adjust Animation Window to Match Model Canvas Size

I'd like to request a quality-of-life improvement for the animation workflow in Cubism:
an option for the animation window to automatically adjust its resolution to match the canvas size of the loaded model.

Currently, the animation workspace always defaults to 1280x720, regardless of the actual canvas size of the model. This means that every time a new animation is created, you have to manually adjust the canvas resolution and position to fit the model properly.

This becomes tedious when you're adding multiple animations to the same model file.

we could add an option like this in the palette menu or environment settings:
  • "Auto-adjust animation canvas to model canvas size"
  • "Match model resolution when creating new animations"
This would improve the animation setup process, save time, reduce manual input, and make the workflow feel more intuitive!

Comments

  • You can press the record button, on the bottom right of any model and unpress it and it will create an animation file with everything properly prepared for the animation (and you cahnging the lenght and everything manually :) I hope it helps
  • Hi @indigo_cho

    Thanks for using our products.

    Your request has been shared with our development team.

    Best regards.
  • Katomon said:

    You can press the record button, on the bottom right of any model and unpress it and it will create an animation file with everything properly prepared for the animation (and you cahnging the lenght and everything manually :) I hope it helps

    i unsterstand that you can do that and have used that in the past, but im looking for a not backdoor methods since thats only a tempoary bandaid and it would be nice to have as an official feature
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