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I used "Validate Placement" function a lot in Texture Atlas window. But there are plenty of times where I don't care if just a bit of the mesh overlap to save space, as long the image does …
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I worked on a project for 4.2 SDK in 5.0 editor and at some point I think I assigned a blendshape to a rotation deformer. I assumed if I select 4.2 SDK as working version the Editor would prevent the…
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Currently Detect Overlap tool does not detect cases where unmeshed part of model images overlap like this: It would be nice if there's a setting to detect mesh/model image overlap, probably in a drop…
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