For the clipping issue, have you tried to enable "Offscreen" drawing in the layers Part folder? You need this on if you want to use extended layer blend modes (View Post)
I used "Validate Placement" function a lot in Texture Atlas window. But there are plenty of times where I don't care if just a bit of the mesh overlap to save space, as long the image … (View Post)
@"ueno(staff)" I appreciate the help! However I already recovered the file from backup and continued from there, so please remove the file now :) Would've appreciate more if you send t… (View Post)
I worked on a project for 4.2 SDK in 5.0 editor and at some point I think I assigned a blendshape to a rotation deformer. I assumed if I select 4.2 SDK as working version the Editor would prevent the… (View Post)
I have uploaded my file to your link. My case was slightly different, Cubism says it added a new blendshape parameter because of "incorrect blendshapes", however I didn't remember addi… (View Post)