[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Hi
We ´v been trying to build for iOS, unsuccessfully
Using Euclid unity demo.(on pc and mac) Just to test out the product.
can you provide a how to somewhere or just explain ?
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(For build of iOS, we'd like to use libEuclidSDKInternal.dll and libEuclidSDKNative.a)
http://docs.live2d.com/euclid-sdk-tutorials/platform-libraries/
Could you please let us know if you use xcode? If not, we need an information that which compiler you use.
Also, we'd like you to try the following steps to fix the issue.
1. Connect iPhone and Mac with a USB cable.
2. Set iPhone device as compiler's target.
3. Build and execute with the USB cable connected.
Then An error message on an output window of compiler is supposed to be shown up. I'd like you to confirm.
Thanks,
Guestion ? is there a simple way to use multiple camera ? for cut scene
error: Invalid bitcode signature
clang: error: linker command failed with exit code 1 (use -v to see invocation)
any infos ?
Have you tried to set "Enable Bitcode" in "Build Settings " of Xcode to "No". If not, I'd like you to try and let me know the result.
Thanks,
I've tried
the problem is when you archive for the app store
Is this the same question as this discussion?
If it's the same, you can ask the question here.