[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more detailsCubism Editor 5.0 alpha3 is now available! (4/27/2023)
We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha3.
Download / Manual and Update History
Hi
We ´v been trying to build for iOS, unsuccessfully
Using Euclid unity demo.(on pc and mac) Just to test out the product.
can you provide a how to somewhere or just explain ?
0 ·
Comments
(For build of iOS, we'd like to use libEuclidSDKInternal.dll and libEuclidSDKNative.a)
http://docs.live2d.com/euclid-sdk-tutorials/platform-libraries/
Could you please let us know if you use xcode? If not, we need an information that which compiler you use.
Also, we'd like you to try the following steps to fix the issue.
1. Connect iPhone and Mac with a USB cable.
2. Set iPhone device as compiler's target.
3. Build and execute with the USB cable connected.
Then An error message on an output window of compiler is supposed to be shown up. I'd like you to confirm.
Thanks,
Guestion ? is there a simple way to use multiple camera ? for cut scene
error: Invalid bitcode signature
clang: error: linker command failed with exit code 1 (use -v to see invocation)
any infos ?
Have you tried to set "Enable Bitcode" in "Build Settings " of Xcode to "No". If not, I'd like you to try and let me know the result.
Thanks,
I've tried
the problem is when you archive for the app store
Is this the same question as this discussion?
If it's the same, you can ask the question here.