[INFORMATION](4/11/2024)
Cubism Editor 5.1 alpha2 is now available!
We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha2.
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Manual and Update History
It would be very helpful to be able to create a masking group:
1. Assign multiple objects to a new Clipping Mask Group
2. Assign an ID to that slimming mask group
3. Use that new ID as a clipping ID on an object.
This would allow you to mask an object with many masks/objects instead of only one mask.
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Comments
@sifyro i know right!?
Could be used for moving shadows across a whole character, or texture mapping groups of body parts using a single layer. Would be powerful!
@sifyro
Thank you for your feedback.
We will use this as a reference for future development.
Thank you!