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It would be very helpful to be able to create a masking group:
1. Assign multiple objects to a new Clipping Mask Group
2. Assign an ID to that slimming mask group
3. Use that new ID as a clipping ID on an object.
This would allow you to mask an object with many masks/objects instead of only one mask.
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Comments
@sifyro i know right!?
Could be used for moving shadows across a whole character, or texture mapping groups of body parts using a single layer. Would be powerful!
@sifyro
Thank you for your feedback.
We will use this as a reference for future development.
Thank you!
Thank you for your comment.
We will continue to share your requests with the development team and use them as reference for future development.
Thank you for your valuable opinion.