[INFORMATION](4/11/2024)
Cubism Editor 5.1 alpha2 is now available!
We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha2.
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pvrtc4 textureformat is not supportted in cocos2d-x?
i want to optimize memery usage in ios, so i convert the texture that used in model to pvr.ccz with textureformat pvrtc4, and change then texture name in model.json, but it do not work, the role is whole black.
if i create a simple sprite by this pvr texture, it diaplay correct.
does anyone kowns why?
when i debug in xcode, i found that the texture is loaded correctly! then shader code is not opened, so i was confused
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I'm sorry but a coworker told me that Live2D models don't look good with pvrtc4 compressed textures so this compression is currently not supported. But we'll surely take a second look into it.