pvrtc4 textureformat is not supportted in cocos2d-x?
i want to optimize memery usage in ios, so i convert the texture that used in model to pvr.ccz with textureformat pvrtc4, and change then texture name in model.json, but it do not work, the role is whole black.
if i create a simple sprite by this pvr texture, it diaplay correct.
does anyone kowns why?
when i debug in xcode, i found that the texture is loaded correctly! then shader code is not opened, so i was confused
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I'm sorry but a coworker told me that Live2D models don't look good with pvrtc4 compressed textures so this compression is currently not supported. But we'll surely take a second look into it.