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<b class="Bold"><big>Live2D Cubism</big></b>
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[About Cubism Editor / SDK 5.4 Alpha](Updated: July 14, 2026)
You can download the alpha installer from the dedicated forum below.
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Cubism Editor / SDK 5.4 Alpha Forum
https://creatorsforum.live2d.com/c/cubismeditorsdk54alpha/
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
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https://help.live2d.com/en/other/other_09/
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pvrtc4 textureformat is not supportted in cocos2d-x?
i want to optimize memery usage in ios, so i convert the texture that used in model to pvr.ccz with textureformat pvrtc4, and change then texture name in model.json, but it do not work, the role is whole black.
if i create a simple sprite by this pvr texture, it diaplay correct.
does anyone kowns why?
when i debug in xcode, i found that the texture is loaded correctly! then shader code is not opened, so i was confused
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Comments
I'm sorry but a coworker told me that Live2D models don't look good with pvrtc4 compressed textures so this compression is currently not supported. But we'll surely take a second look into it.