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Should I use Eclipse or Android Studio when using the SDK and targeting Android?

edited February 2016 in Help
As Live2D manual only provides tutorial for Eclipse, but Android Studio is much more preferable way to develop for Android now, is the process pretty much the same or there's some things different that I need to be concerning about?
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Comments

  • I tried in the following environments .
    It was not much difference with the Eclipse .

    [Development environment]
    > Android Studio(ver 1.4 = Latest version)
    > Live2D_SDK_Android_2.0.05_1

    First, Import project .



    Next, Create Project .


    I was able to Import After several times press the NEXT button .


    I think if there is no problem who knows the Android development procedure .


    I was able to easily run in the emulator .


  • naotaro said:

    I tried in the following environments .
    It was not much difference with the Eclipse .

    [Development environment]
    > Android Studio(ver 1.4 = Latest version)
    > Live2D_SDK_Android_2.0.05_1

    First, Import project .



    Next, Create Project .


    I was able to Import After several times press the NEXT button .


    I think if there is no problem who knows the Android development procedure .


    I was able to easily run in the emulator .


    hm I was able to run it, but Haru didnt show up :/ idk what's wrong
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