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Live2D Cubism
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[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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How can I control "wind" and "gravity" levels in the game UI?

How can I control "wind" and "gravity" levels in the game UI?

Hi. I'm a beginner in coding. It is still difficult to write code directly, so I am using UnityBolt visual scripting and implementing the desired function through various SDK tutorials and searches.

I want users to control "wind" and "gravity" numerically directly within the game, just like the physical coordination interface on VtubeStudio. Thanks to the great functionality of the SDK, I can adjust with an inspector on the Unity Editor, but that's all. I tried many ways, but they all failed.

I found something related on , but it was commented that it was not used in the Unity SDK code.

How can I customize that physical feature?

Best Answer


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