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How can I control "wind" and "gravity" levels in the game UI?

edited December 2023 in Help
How can I control "wind" and "gravity" levels in the game UI?

Hi. I'm a beginner in coding. It is still difficult to write code directly, so I am using UnityBolt visual scripting and implementing the desired function through various SDK tutorials and searches.

I want users to control "wind" and "gravity" numerically directly within the game, just like the physical coordination interface on VtubeStudio. Thanks to the great functionality of the SDK, I can adjust with an inspector on the Unity Editor, but that's all. I tried many ways, but they all failed.

I found something related on , but it was commented that it was not used in the Unity SDK code.

How can I customize that physical feature?

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