"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Cubism Editor 4.2 beta1 and SDK R5 beta1 are now available!
Cubism Editor 4.2 beta1 includes many new features that expand the range of expression even further than 4.1.
Cubism SDK R5 beta1 also supports some of the new features in Cubism Editor 4.2!
The 4.2alpha category will be closed at the end of May. Currently, it is for browsing only.
If you have any comments or requests for 4.2 beta1 or later, please send them to Cubism Editor category
The alpha version of the Editor will be available until the end of June, but we recommend you to move to the beta version when you use it.
Texture Atlas blurry regardless of size
Hi. I've been working on a project in live2D and when I import the PSD everything seems fine but when I go to open the texture atlas, all the textures are incredibly small and pixelated. They also take up way more space than is necessary with these large blue squares which isn't how they look on the tutorials and examples I've seen, though this may be because of version differences. Part of the issue may be because my canvas size is much larger than the actual image or potentially because I used GIMP to create the images and then converted them to PSD. If anyone has any idea, please let me know, or any way I could fix it