[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Texture Atlas blurry regardless of size
Hi. I've been working on a project in live2D and when I import the PSD everything seems fine but when I go to open the texture atlas, all the textures are incredibly small and pixelated. They also take up way more space than is necessary with these large blue squares which isn't how they look on the tutorials and examples I've seen, though this may be because of version differences. Part of the issue may be because my canvas size is much larger than the actual image or potentially because I used GIMP to create the images and then converted them to PSD. If anyone has any idea, please let me know, or any way I could fix it