"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Setting of Eye Tracking Unity 2dlive Sdk
I set up Eye Tracking of the mouse in the unity editor by attaching the look controller, look parameter, and look target components all to their correct locations as instructed by this page https://docs.live2d.com/cubism-sdk-tutorials/lookat/?locale=en_us
and it works perfect but when I move the transform position of the live2d model from 0 even a little it stops working and the model only looks left.
why is this happening?