[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Setting of Eye Tracking Unity 2dlive Sdk
I set up Eye Tracking of the mouse in the unity editor by attaching the look controller, look parameter, and look target components all to their correct locations as instructed by this page https://docs.live2d.com/cubism-sdk-tutorials/lookat/?locale=en_us
and it works perfect but when I move the transform position of the live2d model from 0 even a little it stops working and the model only looks left.
why is this happening?