[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
We will not respond to any related inquiries with this message.
Setting of Eye Tracking Unity 2dlive Sdk
I set up Eye Tracking of the mouse in the unity editor by attaching the look controller, look parameter, and look target components all to their correct locations as instructed by this page https://docs.live2d.com/cubism-sdk-tutorials/lookat/?locale=en_us
and it works perfect but when I move the transform position of the live2d model from 0 even a little it stops working and the model only looks left.
why is this happening?