[INFORMATION](4/11/2024)
Cubism Editor 5.1 alpha2 is now available!
We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha2.
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I'm using the sampleApp1 and import models from outside, it's loaded up all good now but the problem is, the hit areas won't work
I used Modeler and Viewer too check for the hit areas too, but it won't work in Unity
Am I missing something?
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Answers
The hit area you see in Viewer and in Unity is different in "Cubism 2.1". When hit area needs to be get in SDK, you need to write Drawable ID for each hit area manually in model.json. model.json in the sampleApp1 can be a reference for this.
Thanks,