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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Issue with Exporting to .moc

Hello, community.

I created my own character and I applied a Haruto teamplate to it, buyting a PRO license to be able to save it.

But when I try to export the file as a " .moc " , it gives me this error:
" Invoke after texture atlas is generated "

Now, I want to say that instead of creating a full body just like Haruto, I just drew the chest and the arms without the rest of the lower body. Could that be the reason?
If so, how do I fix that? Do I have to precisely crop the canvas around my character?

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