Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
 
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[Notice of Holidays]
Please note that our staff will not be available from 2024/Dec/28 - 2025/Jan/5 JST.
The Live2D Creators Forum will remain open during the holidays.
Submissions that require a response will be answered after we reopen for business.
Please note that it will take longer than usual to respond to your request.

Issue with Exporting to .moc

Hello, community.

I created my own character and I applied a Haruto teamplate to it, buyting a PRO license to be able to save it.

But when I try to export the file as a " .moc " , it gives me this error:
" Invoke after texture atlas is generated "

Now, I want to say that instead of creating a full body just like Haruto, I just drew the chest and the arms without the rest of the lower body. Could that be the reason?
If so, how do I fix that? Do I have to precisely crop the canvas around my character?

Comments

Sign In or Register to comment.