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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts

question about live2d sdk with android development

edited November 2020 in Help
Hi i am new to live2d and not sure how it all works i downloaded the SDK Opengl sample
for android and was able to run it.
i develop my apps in java and was not able understand how to use live2d do i need to use the live2d editor
to make the JSON files for the characters and import them to android studio?

from what i understood from the sample the MainActivity create a GLSurfaceView that use the JniBridgeJava
class that is used to run methods from the demo library in order to create the models

am i allowed to use the demo library in my own app but with my own models or do i need to create
one for my use case?
Tagged:

Answers

  • Hi, catCoder

    If you want to load Cubism models into Cubism SDK, you need to export them from Cubism Editor to files to be loaded by Cubism SDK.

    If you have your own Live2D models, you can import them into the SDK in this way.

    In this case, define the name of the folder where you put your Cubism model files in the file delegete.
    It is also recommended that the name of the exported file and the folder should be the same.

    Sincerely,
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