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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Exported animation is too fast
- Live2D Cubism Animator 2.1.06
- Unity3D 5.3.3 p2
- Live2D SDK Unity 2.1.00_1
I've downloaded standard Haru model here
First. Let's try read-to-use animation from standard package. And it's okay. http://take.ms/SDSHM
Next. Let's open model source in Animator and export idle animation manually. And it's definitely not okay. http://take.ms/vBZsA
What am i doing wrong? Is it bug in Animator? Or SDK?