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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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[INFORMATION] (07/08/2022)
Cubism 4 SDK R5 beta4 are now available!
※Only Cubism 4 SDK for Native is version R5 beta4_1 due to some modifications.

Cubism 4 SDK R5 beta4 also supports some of the new features in Cubism Editor 4.2!

Using the new polygon margin settings


my name is Masaya and I'm a designer working at Live2D. Today I wan't to introduce a few new psd import features introduced with the Cubism Editor 2.1.06. Several issues with psd importing are fixed in this version, too, so please give it a try. The new version allows you to set "inner" and "outer" polygon margins in the psd import dialog. They allow more precise and better automatic generation of polygons from psd layers. (Please excuse that the screenshots show the Japanese editor).

Boundary margin (Outside)

This value controls the outer offset of the polygons to the outer edge of opaque image elements.

Boundary margin (Inner)

This value controls the inner offset of the polygons to the outer edge of opaque image elements.

Default settings

When you import a psd for the first time, all layout and polygon settings will have their default value. Although these are recommended values, adjust them to your needs. You can always reset the values to their defaults from "Edit" -> "Reset polygon settings".


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