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Live2D Cubism
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[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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Why do textures look blurry in the sample scene?

edited February 2016 in Help
New to Live2D, I spotted something curious in the "Motion" sample scene in SDK2.1 for Unity c#.
While the 1024 Halu is again being used in the scene, it ends up with a blurred figure in game.
The same blurriness is not spotted in other sample scenes.
Could someone please help me to it,I used the .moc & texture that I made, and it ends up with similar blurriness. Not sure if it has too low pixel value or I messed up the script.
waiting for captain to help.


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