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Model file too big, probably corrupted

edited 2:33AM in Help
Hello,
I added toggles to a model and then I wanted to copy paste it to another model file (same model but with different outfit). The first model file works fine and has around 700MB but the second one has over 4GB for some reason and I can't export it.

I tried to delete unused layers from the project palette, I tried to rearrange and scale down the textures in the texture atlas, I tried to delete the newly imported toggles however the file still has over 4GB and I can't find what's causing the issue.

Is there anything that can be still done to fix the issue or do I need to start over?

Specs and used softwares:
- Live2D Software Version: Cubism Editor 5.2.03
- OS & Version: Windows 11
- PC Model: B760M AORUS Elite AX
- Graphics Specifications: GeForce RTX 4060 Ti
- CPU: Intel Core i7-13700K
- Memory: 32GB
- Illustration Software used: ClipStudio
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