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Live2D Cubism
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Cubism Editor Tutorial
Cubism SDK Manual
Cubism SDK Tutorial
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.
Comments
Thanks for using our products.
> Or will the rendering process skip them in this case?
As you mentioned, objects set to "Hide" status or "Opacity" to 0% in Cubism Editor will be skipped during the drawing process in the CubismSDK for Native.
Best regards.
Thanks for using our products.
> Does this also apply to Unity SDK?
Yes, unless you make some modifications within the Unity Editor, the behavior will be the same.
Best regards.