I want to make a model that has a semi-transparent feel to the eyelashes over the hair. I already rigged the eyes, so I duplicated the eyelash parts and am trying to make a second layer "color" them, by clipping. However, when I try and clip the eyelash parts to the hair only, it clips to the entire eye because of the color layer. Is there a better way to do this? How do I change the color of parts without remaking them entirely? I still haven't got the hang of this...

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I am not sure whether I understood correctly what you were doing. If you duplicated the eyelash and selected only the new duplicate layers and gave them the hair mesh ID for clipping, it should only clip these parts to the hair. If you then clip another layer to the already clipped layer it will show completely, because encapsulated clipping or "double"-clipping is not possible. One way to fix this would be merging the layers. Generally to create the effect of double clipping, you can also use the "invert mask" feature to do inverted clipping. There are tutorials out there explaining this method. How did you use a second layer to "color" the eyelashes via clipping? Maybe you can achieve a similar effect by applying the coloring options to the copied eyelash layers? Try multiplying with a pure black then changing the screen color to the brown hue you want. For the semi-transparency you can then adjust the opacity. I hope this somehow helped.
Best regards,
avi