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Help: is there any way to do more accurate in making something bigger with a deformer

Like for example the “Zoom” slider on The IBIS paint X Transformation menu I just want to zoom in on something for an animation and I want to keep the proportions since there are child deformed under this one deformer is there a way to make everything bigger without making the proportions unequal

Comments

  • Put a rotation deformer on top of everything and if you control the scale of it it keeps everything equal, for a warp deformer you press (maintain) shift or alt accordingly to make them keep the proportions/stick to horizontal/vertical, i hope it helps C:
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