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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Need a way to 'Flip Face Orientation'

When I want to mirror certain parts, but they contain art-meshes with "culling" applied, the culling ends up being in the opposite direction of what I expect.
Therefore, I believe we need a feature that can flip the front side of the art-mesh to the back side. This is similar to the 'Invert Normals' or 'Flip Face Orientation' function in 3D software.
If the software already includes such a feature, please let me know how to use it. Thank you very much!
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