How can I control "wind" and "gravity" levels in the game UI?
Hi. I'm a beginner in coding. It is still difficult to write code directly, so I am using UnityBolt visual scripting and implementing the desired function through various SDK tutorials and searches.
I want users to control "wind" and "gravity" numerically directly within the game, just like the physical coordination interface on VtubeStudio. Thanks to the great functionality of the SDK, I can adjust with an inspector on the Unity Editor, but that's all. I tried many ways, but they all failed.
I found something related on
https://docs.live2d.com/ko/cubism-sdk-manual/physics/ , but it was commented that it was not used in the Unity SDK code.
How can I customize that physical feature?
Answers