[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
How can I control "wind" and "gravity" levels in the game UI?
How can I control "wind" and "gravity" levels in the game UI?
Hi. I'm a beginner in coding. It is still difficult to write code directly, so I am using UnityBolt visual scripting and implementing the desired function through various SDK tutorials and searches.
I want users to control "wind" and "gravity" numerically directly within the game, just like the physical coordination interface on VtubeStudio. Thanks to the great functionality of the SDK, I can adjust with an inspector on the Unity Editor, but that's all. I tried many ways, but they all failed.
I found something related on
https://docs.live2d.com/ko/cubism-sdk-manual/physics/ , but it was commented that it was not used in the Unity SDK code.
How can I customize that physical feature?
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