[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
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Animation Transition (Blend)
(Translator)
As far as I know, setting Transition Duration to zero on Unity Transition will not cause the blend to occur and the transition between the two animations takes place.
I prepared an animation where the character stays still, and an animation where the body jumps in surprise, and I set Transition Duration to zero, but it doesn't pop up as I checked in Cubisim Editor.
Does model3.json, pose3.json, or something else hide the ability to blend regardless of Unity's Transition Duration?
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