[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more detailsAnimation Transition (Blend)
(Translator)
As far as I know, setting Transition Duration to zero on Unity Transition will not cause the blend to occur and the transition between the two animations takes place.
I prepared an animation where the character stays still, and an animation where the body jumps in surprise, and I set Transition Duration to zero, but it doesn't pop up as I checked in Cubisim Editor.
Does model3.json, pose3.json, or something else hide the ability to blend regardless of Unity's Transition Duration?
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