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Setting of Eye Tracking Unity 2dlive Sdk

edited December 2023 in Help
I set up Eye Tracking of the mouse in the unity editor by attaching the look controller, look parameter, and look target components all to their correct locations as instructed by this page https://docs.live2d.com/cubism-sdk-tutorials/lookat/?locale=en_us and it works perfect but when I move the transform position of the live2d model from 0 even a little it stops working and the model only looks left. why is this happening?

Comments

  • Hi, @boblog ,

    I could not reproduce the issue in my environment.
    If possible, could you please provide me with that project in Direct message for verification?

    [How to send a direct message]
    Click on my name, "yasu.o@live2d".
    My profile screen will open. Click on [Message] in the top right corner.
    The message sending screen opens.
    Click on the icon [Attach file] and select the file.
    Click [Post Message] to send the message.
    (Please compress the file. If the file is too large to be attached, use an upload site or similar)

    Best regards.
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