Bolt/Visual Programming in Unity
Hi, I wanted to know about the connection between Live2D and Bolt/Visual Programming in Unity. Does it work and generally any information. Perhaps there is another way to use Live2D without using programming? Some intermediate asset?
And taking this opportunity, I would like to know if there is support for Unreal Engine?
For me, Live2D is a priority even over the engine, if it is more convenient to use your tool somewhere, I will change the engine for this. I love Live2D and the way it looks. And in general, you are all sweets.