[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
background image/sprites turn black when adding Opengl es effects to the Renderer
When I add an opengl es effect to the GLSurfaceView.Renderer(for example a sphere) with a transparent background I can see the live2d models under it but the live2d background image/sprites turn black.
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Thank you for your contact.
This is Live2D Support.
We apologize for any inconvenience this may cause.
Does the background and sprite turn black when drawing without using the SDK?
If they do, please send back the following data.
1 .Screenshot with the model (Live2D) visible and the background and sprites blacked out.
2 . Program code with transparent background opengl es effects (e.g. spheres) being added to GLSurfaceView.Renderer.
If you don't want it to be public, please send it via DM.
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