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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.

I hope that live2d modeling can be faster and more efficient needs

based on my experience and discussion with other live2d practitioners, I propose below 3 points:
1. Can we add a new function to let A deformation skip B and inherit directly to C Deformer?For example, if A>B>C, A and C are Warp Deformers and B is a Rotation Deformer.

2. Can we add a new function to lock the angle of the sub-level Rotation Deformer so that it will not change together with the parent Rotation Deformer? In short, the child Rotation Deformer does not inherit the angle change of the Rotation Deformer.

3. Is it possible to make mtn3's physics parameters play as the highest priority, instead of controlling physics parameters with the physics file as the highest priority at all times.
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