[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Hello, I'm relatively new on live2d. I'm working on a new model. My previous model had similar problems but not to the extent now.
My larger parts are always pixelated on the texture atlas. I have tried doing the texture atlas in different resolutions, changed the scaling and my parts are all 100 percent scaled.
I've even removed that part, changed its resolution in clip studio before adding it back in to have the same, very pixelated texture.
I have tried searching for a solution to no avail.
If you have a solution, it will be greatly appreciated.
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