"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Hello, ladies and gentlements, I apologise for my mistakes now, to avoid toxic comms.
My problem is - I tried to upload my PSD to live2d, but at working space I had nothing! Plain Grey screen. When I move my cursor around the screen I could see names of the layers, but again, I cant see them, AT ALL.
Maybe you can help me with it? I havent found anything about that in the Internet, so you are my only hope.
I could use the software normally, but 3 days ago it stopped working. I double click the application, nothing ever loads, not even the splash screen.
Live2D Software Version: 4.0.03
OS & Version: Windows 10, 64 bit
PC Model: desktop, Processor AMD Ryzen 5 2400G
Graphics Specifications: GeForce GTX 1050
Memory: 16 GB
Illustration Software used: Photoshop, ClipStudio, SAI
This is a bizarre issue that I do not know what's exactly is the cause, but it's only happening while I'm working with Live2D Editor.
So if I'm doing mouse operations in the panels (e.g. dragging opacity number or dragging the keyform) my computer would freeze. It will stops receiving any inputs, my keyboard and mouse becomes unresponsive. But sounds and music in the background would still be playing, with occasional buzzing. I cannot resolve the issue other than doing hard reset to my computer.
It has been happening plenty of times while I'm doing similar operation. I'm out of ideas for what to do.
For the record I am using Win 10 October 2018 update with latest updates installed, I think.
It would be very helpful to be able to create a masking group:
1. Assign multiple objects to a new Clipping Mask Group
2. Assign an ID to that slimming mask group
3. Use that new ID as a clipping ID on an object.
This would allow you to mask an object with many masks/objects instead of only one mask.
Hi im having a small problem with my texture atlas, when I generated it from parts imported from a psd. I made a mistake and it saved all my parts on a 1024x1024 size and it shrank the pieces significantly. changing the canvas and texture size did not restore resolution, just made the low res version bigger. I noticed the program can still preview the source images, Is there a way to regenerate the texture a from those source images?
I have a problem when exporting a movie, and that is that when I put a background of any color and export the animation, in the video the background looks black. I have tried uninstalling the program and creating a video with a green background and it keeps giving the same problem.
I have a problem with disappearing objects, when I need to set the parameters of a deformer.
The center point is registered and the texture is shown, then I register a second point (the texture is always not visible until you click the register) but nothing appears and I can only see the grid for editing? It usually happens but after unregister/register and doing other actions, the disappeared object usually come back, but this time it keep being invisible for some reason.
Windows 10, Nvidia Gtx 1660, I5-4690, 16gb ram