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I want to use OpenGL on aarch64, is there a corresponding lib in core
Hi!
I wonder if there's any plans on implementing a scripting API for editor, for example, Python?
It'd be very helpful to have a full support for python to create scripts for some processes which could be automated or even a scripts which would help create & edit meshes or deformers.
Hi, I'm fairly new to Live2D and am trying to reflect the eye that I have rigged so I do not have to rig the other one. However, when I reflect the eye, all the parameters and mesh reflect but the actual art does not reflect with it. I have no idea how to fix this.
To reflect I have selected the main eye warp deformer (that has all my art, mesh, rig and child deformers inside), I right click and select 'select child objects' so that everything is selected. I then right-click on the eye and select 'reflect'. I un-check my x axis movement, make sure it is reflecting horizontally and click 'ok'. Like I said, all the mesh is there on the otherside in the right places, and the mesh moves with the parameters but there is no actual art reflected.
I'd really like to sort this as I do not want to rig the other eye separately and have it be not symmetrical.
Thanks.