[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.Questions about the Viewer
Hi, I find that the Viewer is able to 'combine' Expression files and Motions files together. For example, in viewer I can set the character to be Happy + Idle, or Angry + Idle. Is this function only unique to Viewer? Will I also be able to do this in Unity (with SDK)?
And instead of using Viewer to do the character expressions, can I also use Animator? After I use Animator to do the expression, will I be able to 'combine' the expression files (done by Animator) and motion files to see the effect in Viewer, like what I mentioned above?
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Comments
However, creating expressions inside the viewer should be more straightforward.