"[NOTICE]" About Cubism products support for macOS 11.0 Big Sur
Cubism Editor and SDK are not compatible with macOS 11.0 Big Sur.
Please wait for the OS upgrade until a supported version is available.
We are unable to respond to inquiries about macOS 11.0 Big Sur.
We are in the process of verifying the compatibility. and we will announce the release date of the supported version in due course.
Also, please note that the Apple Sillicon is not supported in all Cubism products.
Drag an item from one texture to another
The following feature request comes from aidawisp.
"I was curious if it is possible to add a new texture item to the existing texture map while preserving the generated layout. As explained in your tutorial video, it's easy to add a second texture map for new items. But if there is enough room on the original texture I would prefer it if I could place the new item on the same texture. It is not desired to have multiple texture maps for the same character if there is still plenty of unused space. It would be great if I could just drag the item from the second texture to the first texture in the psd import screen. I have not found a way to do this yet and could not find anything in your documentation on this topic."