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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Drag an item from one texture to another

The following feature request comes from aidawisp.

aidawisp:

"I was curious if it is possible to add a new texture item to the existing texture map while preserving the generated layout. As explained in your tutorial video, it's easy to add a second texture map for new items. But if there is enough room on the original texture I would prefer it if I could place the new item on the same texture. It is not desired to have multiple texture maps for the same character if there is still plenty of unused space. It would be great if I could just drag the item from the second texture to the first texture in the psd import screen. I have not found a way to do this yet and could not find anything in your documentation on this topic."

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