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Looking for rigging & animation checklists to audit my workflow (Self-taught, 4 years in Cubism)

edited June 28 in Help
Hello everyone!I have been working as a Live2D rigger and animator for 4 years now. I am entirely self-taught and I have never had a mentor or a senior colleague to guide me. Because of this, I don't really know my exact technical level. I certainly know the base(?), and I constantly use many complex manual workflows and advanced geometry tricks in my daily projects. However, building my pipeline completely on my own makes me worry that I might have skipped some crucial built-in utilities, automation, or optimization tools.I want to completely audit my workflow, eliminate any hidden blind spots, and maximize my production speed for upcoming team projects.Could you please share structured checklists with me?Please provide just the feature and technique checklists without a direct breakdown of basic rigging concepts. I want to use them to tick off what I already know and clearly see what gaps I need to fill next.Thank you so much for your support!

*Yeah, that's AI. I'm sooo good in english, so I use it because my original version must be.. really unreadable for someone who knows that language mush better that me.. Sorry if that annoing!

Best Answer

  • Answer ✓
    What you are requesting is really hard to do/list, and there is nothing "written on stone"
    If you want we could yap on dms/discord about the program and what you could have skipped, I have slighty more years in the program, but the last 2-3 years i have been talking more with other riggers and stuff to know roughly what you want to know.

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