Hello,
I encountered this problems so far while working on my model. If I add many points to any meshes, the software will crash immediately.
But after I switched back to work on Cubism 5.2, everything works just fine.
Here are details of my project
- 4000*10200 pixels canvas
- SDK 5.0 not using new blend mode at all.
- Windows 11 / 32GB Memory
- GPU0 Intel R UHD Graphic 770
- GPU1 NVIDIA GeForce RTX 4070
Thank you
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Comments
I just found out that my HDMI has connected to the port on the main board not the Graphic card's. So I changed it and the problem solved.