Hello,
Whenever we reimport animations, fading settings reset in Unity. It's particularly painful when you need very specific fading timings for certain parameters. If an animation is a work in progress and you need to check multiple times in the editor how it would potentially look, it's really not ideal to manually change the setting every single time it's reimported. Are there any plans to make fading setting persist between reimports? Is there an approximate timeline for this?
Thank you.
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Comments
Thank you for using our product.
The Cubism SDK’s fade settings use data compiled from .motion3.json, .model3.json, and .pose3.json files to calculate fades, thereby reproducing the fades configured in the Cubism Editor.
Therefore, the SDK is not designed for users to modify the generated assets in Unity after the fact.
If you wish to prevent these values from being updated upon re-import, you will need to customize them manually.
We appreciate your continued support of our products.