Normal And Reverse Masks On One Artmesh
It would make things 100x easier of you could have both a normal clipping masks on one art mesh. That way it can only appear if over something but will also not appear over, could even have a priority mask like which is more important (to appear over this or to not appear over this) ect...
Or at min a way to have clipping mask on a deformer rather than just art mesh.
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Comments
Thanks for using our product.
In passing on your request to our development team, please allow us to make sure there are no mistakes.
Is the clipping mask that you are proposing to reverse different from the inverted clipping mask functionality that is currently implemented?
In addition, there will be an update to the drawing function in Cubism Editor 5.3, which will implement a function to change the way art meshes overlap, but is it correct to interpret this as a different function that cannot be solved by this?
Please note that Cubism Editor 5.3 is currently available as an alpha version, which allows you to try out the new features.
However, we are sorry to say that this is only a version intended for user trials and cannot be used in a real project.
https://community.live2d.com/discussion/2199/
Best regards.