How to reduce draw calls?
I want to reduce draw call in Unity. What exactly affect draw call count in Unity? Canvas size in modeler? The amount of texture files? or the size of texture files?
My textures are currently 2048x2048 in size inside modeler, but after i convert it to .moc files, i can reduce it to 1024x1024, will this help in reducing the draw call count? or it doesn't matter?