"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
We will not respond to any related inquiries with this message.
Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
How to reduce draw calls?
I want to reduce draw call in Unity. What exactly affect draw call count in Unity? Canvas size in modeler? The amount of texture files? or the size of texture files?
My textures are currently 2048x2048 in size inside modeler, but after i convert it to .moc files, i can reduce it to 1024x1024, will this help in reducing the draw call count? or it doesn't matter?