Visual artifacting around clipping masks in the Editor and Physics window.


Specs:
Tested in Cubism Editor 5.0.6 & 5.1 Beta
OS & Version: Win 11
CPU: Ryzen 8700G w/Radeon 780m graphics
Memory: 64GB
Monitor: 1080p


Issue:
Visual artifacting around clipping masks in the Editor and Physics window.

I was wondering what might be causing this issue? Also if there is any recommended pc specs for large live2d models? Looking to build something that can run live2d best.

I have tested:
Re-installing graphics drivers
Re-installing live2d

(Rectangle artifacts appear around the jaw line)

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