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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

Filter placed but unused textures in the texture atlas

It would be extremely helpful if there was a filter option for showing placed but unused textures in the current texture atlas.

At the moment, if you've already placed textures on the texture atlas, there is no way to detect if certain layers are no longer needed. Often texture atlases are setup while working on the project, and during the rigging process parts are reflected or some already placed parts are no longer needed.

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