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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
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Model Guide Image (Art Mesh Count: 2)

so I Ctrl+C, Ctrl+V'ed a full animated eye of art meshes, deformers, and deform paths as well as flipped all the parameters and made sure all my physics were correct and working. I had then finished the mouth rigging and was exporting to VTube Studio to test the mouth and the system yelled at me that there was missing textures. I looked into the project model guide and source images and i have this:



Can anyone let me know what I did wrong, or how to move one artmesh to the other?

Answers

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