[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Model Guide Image (Art Mesh Count: 2)
so I Ctrl+C, Ctrl+V'ed a full animated eye of art meshes, deformers, and deform paths as well as flipped all the parameters and made sure all my physics were correct and working. I had then finished the mouth rigging and was exporting to VTube Studio to test the mouth and the system yelled at me that there was missing textures. I looked into the project model guide and source images and i have this:
Can anyone let me know what I did wrong, or how to move one artmesh to the other?
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