[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
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Hey everyone,
I created a Unreal Plugin that wraps the Native SDK, and integrates most of the Cubism Framework into Unreal Engine. If anyone is interested in using it, I would appreciate some feedback as well to improve it even further.
With the plugin you can import Live2D models and play motions. Expressions are currently still a work in progress.
It can be found here:
https://github.com/stkrwork/UE-Live2D
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Comments
Thank you for your contact.
This is Live2D Support.
Thank you for utilizing Cubism SDK.
This plugin is so interesting.
However, this repository contains Live2DCubismCore.h, which is prohibited for redistribution.
Please remove this file from the repository.
If necessary, I create an issue.
Also, may I introduce this plugin in "Community SDK"?
https://docs.live2d.com/cubism-sdk-tutorials/community-sdk/?locale=en_us
Thanks.
I have removed the header file from the repository.
Sure you can add it in the "Community SDK" section.
I have added the introduction of "Unreal Live2D SDK" to the "Community SDK" section.
Best regards.